📖Inventories
By default, when the player goes to /quest, the inventory quests.yml
will open.
Buttons
ZQUESTS_COMPLETE
Check if a quest list is complete
Example:
items:
quest-example:
type: ZQUESTS_COMPLETE
slot: 10
quests:
- "block-break-1"
- "block-break-2"
- "block-break-3"
item:
material: PAPER
name: "&aCongratulations!"
lore:
- "&8You have completed all the block break quests"
else:
item:
material: PAPER
name: "&cYou are not finished yet!"
lore:
- "&7You must complete the quests!"
Actions
The zMenu action system allows to integrate new actions specific to a plugin.
START_QUEST
This action starts a new quest. You can add it as a reward when a player completes a quest to automatically start the next one. You must specify the name of the quest.
Example:
actions:
- type: START_QUEST
quest: "block-break-3"
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