📍Waypoints & Holograms
This guide explains how to configure waypoints and holograms used by quests. These elements can be defined globally and referenced by name, or configured directly inside a quest.
Global configuration
Both features have a dedicated file in the plugin's data folder:
holograms.yml
waypoints.yml
holograms.yml
holograms.yml
holograms:
- name: EXAMPLE_1
location: "world,320.8,10,-9.5"
text: "%img_pnj_talk%"
scale: 2
billboard: VERTICAL
see-through: true
Fields
name
(required) – Identifier used by quests to reference this hologram.location
orlocations
(required) – One location string or a list of locations. Each location uses the formatworld,x,y,z
and may includeyaw,pitch
.text
ortexts
– Lines shown in the hologram. Default:"Hummm, you need to add a text !"
.billboard
– Orientation of the text. Default:CENTER
. Other options:FIXED
,HORIZONTAL
,VERTICAL
.scale
– Size of the hologram. Accepts a single value (2
) or comma‑separated values ("1,2,1"
). Default:1
for all axes.translation-x
,translation-y
,translation-z
– Offset from the base location. Default:0
for each axis.brightness-block
,brightness-sky
– Light levels used to illuminate the hologram. Default:15
for both.shadow-radius
– Size of the text shadow. Default:0
.shadow-strength
– Darkness of the text shadow. Default:1.0
.visibility-distance
– Maximum distance at which the hologram is visible. Default:-1
(use engine default).text-background
– Background color. Use a hex code (#ff00ff
), a color name (red
),transparent
, ordefault
to remove the background.text-alignment
– Alignment of each line. Default:CENTER
. Other options:LEFT
,RIGHT
.text-shadow
– Whether the text has a shadow. Default:false
.see-through
– Iftrue
, the hologram can be seen through blocks. Default:false
.
waypoints.yml
waypoints.yml
waypoints:
- name: EXAMPLE_1
location: "world,320.8,10,-9.5"
texture: example
color: red
Fields
name
(required) – Identifier used by quests to reference this waypoint.location
(required) – Target location in the formatworld,x,y,z
(yaw and pitch are optional).texture
– Icon displayed by the waypoint provider. Default: none.color
– Color of the beacon beam. Accepts common color names or hex codes. Default:white
.
Using in quests
Reference a global definition by name:
hologram: EXAMPLE_1
waypoint: EXAMPLE_1
Or define them inline within a quest:
hologram:
location: "world,100,65,200"
texts:
- "&aQuest here"
waypoint:
location: "world,100,65,200"
texture: example
color: red
Notes
These features require a compatible plugin such as zEssentials to display holograms and waypoints.
Automatic updates depend on
update-hologram
andupdate-waypoint
settings inconfig.yml
.
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