farming
quests:
- type: FARMING # The type of the quest
actions:
- material: WHEAT
name: "farming-wheat-1" # The name must be unique and must never change
display-name: "Wheat Breaker" # The name of the quest to be displayed in-game
description: "Break 500 wheat blocks" # The description of the quest
thumbnail: WHEAT # The material to be displayed in-game
goal: 10 # The goal to be achieved
auto-accept: true # If the quest should start automatically
rewards: # The rewards
- type: message # Sending a message
messages:
- "&fYou have broken &7500 wheat&f !"
- type: console_command # Executing a command
commands:
- "give %player% diamond 5"
- type: FARMING # The type of the quest
actions:
- material: CARROTS
name: "farming-carrot-1" # The name must be unique and must never change
display-name: "Carrot Breaker" # The name of the quest to be displayed in-game
description: "Break 500 carrot blocks" # The description of the quest
thumbnail: CARROT # The material to be displayed in-game
goal: 10 # The goal to be achieved
auto-accept: false # If the quest should start automatically
rewards: # The rewards
- type: message # Sending a message
messages:
- "&fYou have broken &7500 carrot&f !"
- type: console_command # Executing a command
commands:
- "give %player% diamond 5"
- type: FARMING # The type of the quest
actions:
- material: POTATOES
name: "farming-potato-1" # The name must be unique and must never change
display-name: "Potato Breaker" # The name of the quest to be displayed in-game
description: "Break 500 potato blocks" # The description of the quest
thumbnail: POTATO # The material to be displayed in-game
goal: 10 # The goal to be achieved
auto-accept: false # If the quest should start automatically
rewards: # The rewards
- type: message # Sending a message
messages:
- "&fYou have broken &7500 potato&f !"
- type: console_command # Executing a command
commands:
- "give %player% diamond 5"
- type: FARMING # The type of the quest
actions:
- material: MELON
name: "farming-melon-1" # The name must be unique and must never change
display-name: "Melon Breaker" # The name of the quest to be displayed in-game
description: "Break 10 melon" # The description of the quest
thumbnail: MELON # The material to be displayed in-game
goal: 10 # The goal to be achieved
auto-accept: false # If the quest should start automatically
rewards: # The rewards
- type: message # Sending a message
messages:
- "&fYou have broken &710 melon&f !"
- type: console_command # Executing a command
commands:
- "give %player% diamond 5"
- type: FARMING # The type of the quest
actions:
- material: PUMPKIN
name: "farming-pumpkin-1" # The name must be unique and must never change
display-name: "Pumpkin Breaker" # The name of the quest to be displayed in-game
description: "Break 500 pumpkin" # The description of the quest
thumbnail: PUMPKIN # The material to be displayed in-game
goal: 10 # The goal to be achieved
auto-accept: false # If the quest should start automatically
rewards: # The rewards
- type: message # Sending a message
messages:
- "&fYou have broken &710 pumpkin&f !"
- type: console_command # Executing a command
commands:
- "give %player% diamond 5"
- type: FARMING # The type of the quest
actions:
- material: CACTUS
name: "farming-cactus-1" # The name must be unique and must never change
display-name: "Cactus Breaker" # The name of the quest to be displayed in-game
description: "Break 10 cactus" # The description of the quest
thumbnail: CACTUS # The material to be displayed in-game
goal: 10 # The goal to be achieved
auto-accept: false # If the quest should start automatically
rewards: # The rewards
- type: message # Sending a message
messages:
- "&fYou have broken &710 cactus&f !"
- type: console_command # Executing a command
commands:
- "give %player% diamond 5"
- type: FARMING # The type of the quest
actions:
- material: SUGAR_CANE
name: "farming-sugar-cane-1" # The name must be unique and must never change
display-name: "Sugar Cane Breaker" # The name of the quest to be displayed in-game
description: "Break 10 sugar cane" # The description of the quest
thumbnail: SUGAR_CANE # The material to be displayed in-game
goal: 10 # The goal to be achieved
auto-accept: false # If the quest should start automatically
rewards: # The rewards
- type: message # Sending a message
messages:
- "&fYou have broken &710 sugar cane&f !"
- type: console_command # Executing a command
commands:
- "give %player% diamond 5"
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